Key Responsibilities:
- Design UGC game level structures and core gameplay progression (combat pacing/exploration paths/puzzle layout, etc.), gameplay systems, and interactive systems (mechanics/traps/AI behavior zones etc.) using platform-specific tools.
- Troubleshoot bugs, and ensure smooth gameplay.
- Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
Requirements:
- Proficiency in level designing.
- Strong problem-solving skills and creativity in game design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fresh graduates are also welcome
Language Proficiency:
- Fluent in English or Chinese (written and spoken)(One or the other).
Preferred Skills:
- 1+ years of hands-on experience developing UGC games in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proven track record of publishing at least one UGC game (portfolio/work samples required).
- Experience with UGC platforms beyond the listed tools.
Job Types: Full-time, Contract
Contract length: 12 months
Pay: From RM4,000.00 per month
Benefits:
- Opportunities for promotion
- Professional development
Schedule:
- Fixed shift
- Monday to Friday
Ability to commute/relocate:
- KL Eco City: Reliably commute or planning to relocate before starting work (Preferred)
Application Question(s):
- Do you have any notice period or contractual obligations with your current/past employers?
Work Location: In person
Application Deadline: 06/23/2025
Expected Start Date: 07/07/2025
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